AI tree generator.
Game-ready in seconds.
Describe a tree in plain words — AI picks the parameters, the procedural core builds a clean mesh with automatic LODs. Trees, palms, bushes and rocks, GLB for any engine.
No install · Free preview · 3 free exports

Built for game budgets, not for renders
Budgets instead of LOD tweaking
Set a triangle budget per level — the generator finds the right detail for bark and leaves.
Same silhouette on every LOD
Shape and polygons are separated, so distant levels stay the same tree, just simpler.
Seed-based and reproducible
Every branch has its own random stream. Change leaves without reshaping the trunk.
Realistic or low-poly
Photo textures with normal maps — or flat shading with vertex colors and no textures at all.
Wind out of the box
Three-layer wind weights baked into vertex colors, ready for your engine's shader.
AI: from words to a tree
Write “old twisted pine, low-poly”. AI turns it into generator parameters, the procedural core builds a clean game-ready mesh.
42 species, from oak to cliff
Every species is a procedural preset: infinite variations, one click to export.
From idea to engine in three steps
- 01
Pick or describe
Choose a species or write “old twisted pine, low-poly”.
- 02
Tune and preview
Sliders update the tree instantly. Preview is free and unlimited.
- 03
Export to your engine
GLB per LOD with textures and a pivot at the root. Drop it into Unity, Unreal, Godot or Blender.
Works with your engine
Your agent can grow a forest
FoliMesh speaks the Model Context Protocol. Claude, Cursor or your own agent can list species, pick parameters and export assets straight into your project.
Connect over MCP// agent → folimesh call list_presets({ category: 'trees' }) call generate_params('old twisted pine, low-poly') call export_asset({ seed: 4815, lods: 4 }) → { url: "…/pine-4815.glb", credits: 1 }
Ready-made biome packs
No time to tune? Grab a curated pack and drop a whole biome into your scene.



Temperate Forest
Oak, birch, maple, aspen, poplar and willow — 24 game-ready trees with 4 LODs each.



Conifer Forest
Pine, spruce, stone pine, cypress and juniper for northern and mountain levels.



Tropical Beach
Five palm species in 4 variants each — coast, islands and resorts.
Questions
Can I use the assets in commercial games?+
Yes. Everything exported on a paid plan or bought as a pack is royalty-free for commercial games, renders and film.
Is it AI-generated geometry?+
No. Meshes are built by a procedural algorithm, so topology is clean and the same seed gives the same tree. AI only helps pick parameters from your description.
Which formats and engines are supported?+
GLB (glTF 2.0) per LOD with textures. It opens natively in Unity (glTFast), Unreal Engine 5, Godot 4, Blender and web engines. OBJ and FBX are on the roadmap.
What does the free plan include?+
Unlimited preview in the editor and 3 free exports when you sign up, so you can check quality in your own engine.
Generate your first tree with AI
Free preview, no install. Your first three exports are on us.


